In the metropolis, the video game industry and know-how in artificial intelligence are two areas where our people excel. And it was only a matter of time before these two blocks met in a multi-billion dollar market.

Just to give you an order of magnitude, the entertainment and media industries generate annual global revenues that exceed US$2 trillion and, according to a study by PwC, the potential contribution of artificial intelligence (AI) to the he global economy will grow to $15.7 trillion by 2030.

Even taking just a piece of this windfall, the spinoffs of AI development with the growth potential of the video game industry will benefit all publishers, big and small. In other words, expect nothing less than a profound revolution in video game design. A revolution will change the landscape of Montreal and Quebec.

It is with this in mind that the E-AI event will take place on June 14 and 15 at the Palais des congrès de Montréal under the theme Explore, Co-create and Propel.

“In the world of entertainment, decision makers often think of AI as a tool to deliver an experience,” the statement said. It’s important, super artistic, but it’s just the tip of the iceberg, explains Olivier Blais, co-founder of Moov AI and vice president of decision science. We also suggest thinking about the various strategic functions of the creative industry that provide great opportunities to use artificial intelligence. Almost any business can take advantage of it. Either because they have supply chains that can be optimized with AI, because they need to forecast the price of a raw material or to predict the demand for certain products. Creative projects also require a down-to-earth vision in order to see the light of day. »

AI can be a real pillar for optimizing the large entertainment industry.

For example, special effects artists use artificial intelligence tools every day and we can barely tell what is computer generated from what is real.

“From an economic perspective, deep learning and AI reduce production costs and time to market,” said Mark Stephens, spokesperson for Images and Technology.

Interested ? Here is the link to the schedule.