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The C64 is considered meistverkaufteHeimcomputer of world, but it has not been produced since mid-derNeunzigerjahre. 36 years after its launch, re are aberimmer still developers writing programs for computer. In addition, GehörenChester Kollschen, Stefan Gutsch and Alex Ney with ir developer Studio Knights of bytes, who recently got Jump ‘ n ‘ run Sam’s Journeyvorgestellt.
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A good opportunity to plug in old C64 again. Sam ‘ SJourney is actually on cartridge (55 euro) and diskette (45 euro). If you happen to have no C64 at home, you will get download for 20 Euroimmerhin, with which game also runs via emulator on AktuellenPCs.
We have cartridge Versionausprobiert which, unlike diskette, has very short loading times. and Müssengestehen: It’s hard for us to let game down. The game is delivered in a pretty cardboard box, which – as usual in 1980s – contains some goodies. In addition to obligatory (and well written) instructions, re is a set of collection maps, a printed map of game, a small box with BlauenEdelsteinen and a soundtrack on CD.
Typical Eighties!
The story of game sounds Ebenfallssehr after Eighties: The hero Sam is pulled from a riesigenKlaue in his closet one night and finds himself henceforth in a ihmunbekannten world that he has to traverse. Along way, Erzahlreichen meets opponents and costumes: se dive at regular intervals and give Sam additional skills.
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As a ninja, Sam can climb walls, as a pirate, he has not only a chic hat, but also over-complicated. The baseball pitcher-Sam can hurl stones farr than usual, disco Sam can turn in flight and float in this way. Space Sam a rocket backpack, as Vampire Sam, title character can turn into EineFledermaus and fly.
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The different abilities enable – in right places – to reach areas of a level to which we would not have come with our normal Sam. After completing EinesLevels, percentage shows how much players have discovered.
There is no limit to life or time limit for three worlds Undinsgesamt 27 levels. Stattdessensollen users can enjoy game. The ability to scout levels in AllerRuhe is a rar modern approach that wasalright game. This is of course also due to Leveldesign: The VerschiedenenSpielbereiche are so complex that exploring is fun, but not frustratingly difficult. It’s fun to discover as many secrets as possible – or way around, players who don’t want to stay long can simply gamble through game.
As with classic jump ‘ n ‘ runs, Suchmit Sam can turn off some enemies by jumping players on m – but that doesn’t work for everyone. Alternatively, you can pick up stones undSchatzkisten, throw m at opponents and get rid of m in this way. This principle is also known from numerous games.