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For most people, new Star Wars: Battlefront II is just a video game. For Chris Lee, on or hand, Mitgliedim House of Representatives of Hawaii, it is “online casino for teenagers – and a trap”. So it was called DerUS politician on Tuesday in an announcement. Did etwawieder a politician not understand games? On contrary: Lee got a lot of approval from gamers, because he wants to abolish something that also upset m: so-called lootboxes, to German loot boxes.
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These are virtual rewards that gamers receive. By Siebestimmte tasks, achieving success or simply long Genugspielen. or by converting real money into in-game currency and buying dannzusätzliche crates, always hoping to find a Besondersseltenen item in it. Often rewards have no influence affect actual game, but in some cases players can get einenVorteil with m.
For a long time, DiesesPrinzip was particularly popular in so-called free-to-play games. Because game is free, developers earn with micro-transactions: Two Eurofür a chic-looking armor here, two euros for a cool sword re. But for some time now, developers of KostenpflichtigenBlockbustern have discovered charm of loot crates: from Fifa to Overwatch, from Battlefield to Assassin’s Creed: They all lure with VirtuellerBeute. The explanation is simple: in best case, players do not pay once for game, but for months. Publishers like take 2 (GTA) now generate half of ir sales with microtransactions in ir games.
The Darth Vader case
The trend is splitting dieSzene. On one hand principle works and some players spend hundreds of euros to get as much as possible additional content. Anderebemängeln, developers put an ever-increasing focus on loot system while suffering real game experience. In case of Star Wars: Battlefront II erupted this critique has been a public protest in recent weeks.
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He started with Darth Vader. A player in beta version of Battlefront II noticed that DerBösewicht was not playable from start, but just as or Heldenaus had to be unlocked in Star Wars universe: eir by playing for a long time or by getting more loot boxes Purchased – In addition to purchase price of 70 euros. Gamespot sums up whole controversy more closely.
About Reddit spread DieseEntdeckung; An of publishers Electronic Arts was zumBeitrag within a few days with most negative reviews in history of platform. Players called for a boycott, people in charge tried to mitSchadensbegrenzung it and said y wanted to change way in-game purchases to unlock new Heldenund. Shortly before official sales start surrendered Electronic Arts – possibly also imprint of licensor Disney – and Entferntesämtliche micro transactions with real money. They wanted to revise system fundamentally, it was officially said.