Content

  • Page 1 — The game knows what you’re going to do
  • Page 2 — Outwit yourself
  • Read on a page

    MeinNachbar has a dark secret. Something Wehrendes, groaning holders locked in his basement. The key to this mystery lies on a table on second floor. As a small neighbor boy, I have to enter house in HelloNeighbor (PC, Xbox, about 30 euros) somehow and bring key to me. But neighbour stands in way of meinerMission. If he catches me, I’ll land at door again, must start from beginning.

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    I Alsoüberlege how I can trick him. I manipulate Stromkastenam house, turn off power and thus lock neighbors out of house. Dannkann I enter this through an open window. Here I hide michzunächst in a closet and watch through slot dieBewegungsmuster of neighbor.

    Biser found me here. Until trick with power stops working. Until neighbor knows what I’m going to do. Because this neighbor learns that he is a KünstlicheIntelligenz (ki). He memorizes my repetitive patterns, sometime knows which way I want to penetrate house.

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    I’m starting anor game. In Echo (PC, PS4, circa 25 euros), Ichnun is a woman in a mechatronic suit. I explore a weitläufigenPalast on a remote planet. This palace, however, is more than just a building. He is my opponent and shapes figures that look just like me. These however do not want to explore palace as I want it. They want to prevent Micham from exploring.

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    ZumGlück, I have a weapon at my disposal. With this I get rid of derGegner. Sneaking in video games has never been my forte, mostly I’m looking for direct way of confrontation. But my Gegnerinzwischen know that. The palace has long since learned that he can only defeat me, Wennauch he lays weapons. So enemies are shooting at me now – in masses. It is hardly possible to move on. Unless – yes, unless I fangejetzt to sneak on.

    An intelligent development

    Verändernkönnen video games have been around for many years. Algorithms combine building blocks and create randomly generated worlds. This is how Minecraft works, in which players start with Beginno new game each time in a level that only y are so grown. Also no man’s Skymachte 2016 is aware of this method. Almost computation worlds promised game. Hardly inscrutable combinations should provide fürdiverse living beings, planets and solar systems. Many players derweilsaßen in ir space ships and discovered one thing above all: Belanglosigkeitvon building blocks without human hand, which makes sense.

    Dennwenn These video games also created a einzigartigeWelt for each player and each of players, so it was ultimately no matter who made entries. Dasbestimmende principle was and is coincidence.

    Einelernende Artificial Intelligence in a video game, however, hardly knows any coincidences. It is completely attuned to people’s input. Already in past games have been setting this technique. But while titles such as Tamagotchi or Nintendogs were only rudimentary and very limited to inputs DerSpieler reacted and learned from m, with Hello neighbor and Echonun two games have appeared this year, which can be more complex to dieEigenheiten players .