Despite the success of “Resident Evil” and “Dead Rising 4,” Capcom’s revenue and profits declined in the nine-month period that ended last December 2016. This week, the Japanese video game developer and publisher expressed its desire to transition to become a VR-focused company.
According to VR Focus, Capcom is planning to invest more in virtual reality technology in hopes of establishing a new market. This is after the publisher made its earnings public via a press release early this week. Based on the figures presented, Capcom’s sales and profits saw a decline compared to the previous period.
Capcom admitted that while some titles — “Resident Evil,” “Dead Rising 4” and “Monster Hunter Generations” — did well, its spin-off games like “Monster Hunter Stories” only got a “soft” reception from the market. All in all, net sales reportedly dropped by 6.2 percent for the first nine months of the fiscal year of 2016.
GameSpot believes the dip in sales was mainly due to the fact that the company did not release major titles throughout the period covered in the report. It’s also worth noting that digital re-releases of “Resident Evil 4” and “Resident Evil 5” performed steadily.
Having learned of its financial standing, the company is not only planning to launch an “aggressive” sales campaign for its major titles, it is also moving forward with developing more VR content. VG24/7 has learned that Capcom is pretty confident in investing more in VR because of the “successive releases of VR devices that are highly compatible with games.” As part of this transition, Capcom is already undergoing some reorganization with the aim of strengthening its management structure.
Capcom’s latest release could already be telling of its venture into VR. “Resident Evil 7: Biohazard” was released last January, and it was designed to be VR compatible with PlayStation VR for a year. Perhaps consumers will see more of the company’s VR compatible titles at the Electronic Entertainment Expo or E3 in Los Angeles this June.
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